A backend for conversation trees, quests and flags
A framework for building GUI in Unity using the low-level GL API.
A pathfinding system based on the A* algorithm.
A serialisation system which supports plugins.
A complete solution for making custom level editors for games. Supports custom inspectors.
A straight forward tool for controlling camera movements
An inventory backend which supports grids and various item behaviours such as grenades and firearms. Also has a complete backend for skill trees.